Cookie Model Creation Guide

Step-by-step visual tutorial for creating a clickable cookie in Roblox

Introduction

This guide will walk you through creating a 3D cookie model in Roblox Studio that players can click to earn points. We'll cover everything from basic part creation to adding visual effects.

Before You Begin

Make sure you have Roblox Studio installed and a basic understanding of the interface. We'll be working in the 3D view and Explorer panel.

Step-by-Step Creation

1 Create the Base Part

  1. Open Roblox Studio and create a new Baseplate
  2. Go to the Home tab and click Part
  3. In the Properties window:
    • Set Name to "Cookie"
    • Set Size to (4, 1, 4)
    • Set Shape to Cylinder
Creating a cylinder part

Creating a cylinder part in Roblox Studio

2 Customize Appearance

  1. With the part selected, go to Properties
  2. Set these properties:
    • Material: Sand
    • Color: Brown (RGB 139, 69, 19)
    • Anchored: Checked ✔️
    • CanCollide: Checked ✔️
  3. Position the cookie above the baseplate
Customizing part properties

Setting part properties for cookie appearance

3 Add Chocolate Chips

  1. Create small spherical parts (Size 0.5, 0.5, 0.5)
  2. Set their:
    • Material: Plastic
    • Color: Dark brown (RGB 60, 35, 10)
  3. Position them on top of the cookie
  4. Select all chips and group them (Ctrl+G)
  5. Name the group "ChocolateChips"
Adding chocolate chips

Creating and positioning chocolate chips

4 Add Click Detection

  1. Right-click the Cookie part in Explorer
  2. Select Insert ObjectClickDetector
  3. In ClickDetector properties:
    • MaxActivationDistance: 10
    • CursorIcon: (optional) Custom cursor
  4. Test by clicking the cookie in Play mode
Adding ClickDetector

Inserting and configuring a ClickDetector

5 Add Visual Effects

  1. Right-click Cookie → Insert ObjectParticleEmitter
  2. Configure the emitter:
    • Texture: Use crumb texture (ID 9430770660)
    • LightEmission: 0.5
    • Size: 0.3
    • Speed: 2
    • Enabled: False (we'll trigger this in code)
  3. Name the emitter "ClickEffect"
Configuring ParticleEmitter

Setting up visual click effects

6 Add Sound Effects

  1. Right-click Cookie → Insert ObjectSound
  2. Configure the sound:
    • SoundId: Use cookie crunch sound (ID 357420354)
    • Volume: 0.5
    • PlayOnRemove: False
  3. Name the sound "ClickSound"
  4. Test in Play mode to verify sound plays
Adding sound effects

Configuring click sound effects

Final Cookie Model Structure

Workspace
└── Cookie (Part)
    ├── ClickDetector
    ├── ClickEffect (ParticleEmitter)
    ├── ClickSound (Sound)
    └── ChocolateChips (Model)
        ├── ChocolateChip1 (Part)
        ├── ChocolateChip2 (Part)
        └── ...
Final cookie model

Completed cookie model in Roblox Studio

Adding Functionality with Scripts

1. Basic Click Script

Create a Script in ServerScriptService to handle cookie clicks:

-- ServerScriptService/CookieClickHandler.lua
local cookie = workspace:WaitForChild("Cookie")
local clickDetector = cookie:WaitForChild("ClickDetector")

clickDetector.MouseClick:Connect(function(player)
    -- Get player's leaderstats
    local leaderstats = player:FindFirstChild("leaderstats")
    if not leaderstats then return end
    
    local cookies = leaderstats:FindFirstChild("Cookies")
    if not cookies then return end
    
    -- Increment cookie count
    cookies.Value = cookies.Value + 1
    
    -- Play sound effect
    local sound = cookie:FindFirstChild("ClickSound")
    if sound then
        sound:Play()
    end
    
    -- Show particle effect
    local emitter = cookie:FindFirstChild("ClickEffect")
    if emitter then
        emitter.Enabled = true
        wait(0.2)
        emitter.Enabled = false
    end
    
    -- Small animation
    local originalSize = cookie.Size
    cookie.Size = originalSize * 0.95
    wait(0.1)
    cookie.Size = originalSize
end)

Script Explanation

This script listens for clicks on the cookie and:

  • Increments the player's cookie count
  • Plays a crunch sound effect
  • Triggers particle effects
  • Adds a small "squish" animation

2. Leaderstats Setup

Add this script to create player statistics:

-- ServerScriptService/PlayerStatsSetup.lua
game.Players.PlayerAdded:Connect(function(player)
    -- Create leaderstats folder
    local leaderstats = Instance.new("Folder")
    leaderstats.Name = "leaderstats"
    leaderstats.Parent = player
    
    -- Create cookies value
    local cookies = Instance.new("IntValue")
    cookies.Name = "Cookies"
    cookies.Value = 0
    cookies.Parent = leaderstats
    
    -- Optional: Create CPS (Cookies Per Second) value
    local cps = Instance.new("IntValue")
    cps.Name = "CPS"
    cps.Value = 0
    cps.Parent = leaderstats
end)

Advanced Enhancement Tips

Visual Enhancements

  • Add a SurfaceGui with cookie texture for more realism
  • Create multiple cookie models with different toppings
  • Add glow effects for special cookies
  • Implement cookie "cracking" animation when clicked

Functional Enhancements

  • Add critical hits (random chance for bonus cookies)
  • Implement cookie combos (faster clicks = multipliers)
  • Create power-ups that temporarily boost click value
  • Add achievement system for milestones

Final Notes

Test your cookie model thoroughly in different lighting conditions

Consider performance - too many particles can lag the game

Document your asset IDs for easy reference later

Create variations of your cookie model for different game modes

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