Step-by-step visual tutorial for creating a clickable cookie in Roblox
This guide will walk you through creating a 3D cookie model in Roblox Studio that players can click to earn points. We'll cover everything from basic part creation to adding visual effects.
Make sure you have Roblox Studio installed and a basic understanding of the interface. We'll be working in the 3D view and Explorer panel.
Creating a cylinder part in Roblox Studio
Setting part properties for cookie appearance
Creating and positioning chocolate chips
Inserting and configuring a ClickDetector
Setting up visual click effects
Configuring click sound effects
Workspace └── Cookie (Part) ├── ClickDetector ├── ClickEffect (ParticleEmitter) ├── ClickSound (Sound) └── ChocolateChips (Model) ├── ChocolateChip1 (Part) ├── ChocolateChip2 (Part) └── ...
Completed cookie model in Roblox Studio
Create a Script in ServerScriptService to handle cookie clicks:
-- ServerScriptService/CookieClickHandler.lua local cookie = workspace:WaitForChild("Cookie") local clickDetector = cookie:WaitForChild("ClickDetector") clickDetector.MouseClick:Connect(function(player) -- Get player's leaderstats local leaderstats = player:FindFirstChild("leaderstats") if not leaderstats then return end local cookies = leaderstats:FindFirstChild("Cookies") if not cookies then return end -- Increment cookie count cookies.Value = cookies.Value + 1 -- Play sound effect local sound = cookie:FindFirstChild("ClickSound") if sound then sound:Play() end -- Show particle effect local emitter = cookie:FindFirstChild("ClickEffect") if emitter then emitter.Enabled = true wait(0.2) emitter.Enabled = false end -- Small animation local originalSize = cookie.Size cookie.Size = originalSize * 0.95 wait(0.1) cookie.Size = originalSize end)
This script listens for clicks on the cookie and:
Add this script to create player statistics:
-- ServerScriptService/PlayerStatsSetup.lua game.Players.PlayerAdded:Connect(function(player) -- Create leaderstats folder local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player -- Create cookies value local cookies = Instance.new("IntValue") cookies.Name = "Cookies" cookies.Value = 0 cookies.Parent = leaderstats -- Optional: Create CPS (Cookies Per Second) value local cps = Instance.new("IntValue") cps.Name = "CPS" cps.Value = 0 cps.Parent = leaderstats end)
Test your cookie model thoroughly in different lighting conditions
Consider performance - too many particles can lag the game
Document your asset IDs for easy reference later
Create variations of your cookie model for different game modes