Step-by-step visual tutorial for creating a clickable cookie in Roblox
This guide will walk you through creating a 3D cookie model in Roblox Studio that players can click to earn points. We'll cover everything from basic part creation to adding visual effects.
Make sure you have Roblox Studio installed and a basic understanding of the interface. We'll be working in the 3D view and Explorer panel.
Creating a cylinder part in Roblox Studio
Setting part properties for cookie appearance
Creating and positioning chocolate chips
Inserting and configuring a ClickDetector
Setting up visual click effects
Configuring click sound effects
Workspace
└── Cookie (Part)
├── ClickDetector
├── ClickEffect (ParticleEmitter)
├── ClickSound (Sound)
└── ChocolateChips (Model)
├── ChocolateChip1 (Part)
├── ChocolateChip2 (Part)
└── ...
Completed cookie model in Roblox Studio
Create a Script in ServerScriptService to handle cookie clicks:
-- ServerScriptService/CookieClickHandler.lua
local cookie = workspace:WaitForChild("Cookie")
local clickDetector = cookie:WaitForChild("ClickDetector")
clickDetector.MouseClick:Connect(function(player)
-- Get player's leaderstats
local leaderstats = player:FindFirstChild("leaderstats")
if not leaderstats then return end
local cookies = leaderstats:FindFirstChild("Cookies")
if not cookies then return end
-- Increment cookie count
cookies.Value = cookies.Value + 1
-- Play sound effect
local sound = cookie:FindFirstChild("ClickSound")
if sound then
sound:Play()
end
-- Show particle effect
local emitter = cookie:FindFirstChild("ClickEffect")
if emitter then
emitter.Enabled = true
wait(0.2)
emitter.Enabled = false
end
-- Small animation
local originalSize = cookie.Size
cookie.Size = originalSize * 0.95
wait(0.1)
cookie.Size = originalSize
end)
This script listens for clicks on the cookie and:
Add this script to create player statistics:
-- ServerScriptService/PlayerStatsSetup.lua
game.Players.PlayerAdded:Connect(function(player)
-- Create leaderstats folder
local leaderstats = Instance.new("Folder")
leaderstats.Name = "leaderstats"
leaderstats.Parent = player
-- Create cookies value
local cookies = Instance.new("IntValue")
cookies.Name = "Cookies"
cookies.Value = 0
cookies.Parent = leaderstats
-- Optional: Create CPS (Cookies Per Second) value
local cps = Instance.new("IntValue")
cps.Name = "CPS"
cps.Value = 0
cps.Parent = leaderstats
end)
Test your cookie model thoroughly in different lighting conditions
Consider performance - too many particles can lag the game
Document your asset IDs for easy reference later
Create variations of your cookie model for different game modes